﻿using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential)]
public struct VoxMaterial
{
    public Type materialType;
    public float materialWeight;
    public uint propertyBits;
    public float[] normalizedPropertyValues;
    public enum Type
    {
        diffuse,
        metal,
        glass,
        emissive
    }
}

